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## Summary epic r04 - begin refactor ## Change Type - [x] Cowork feature - [ ] Bug fix - [ ] Core AI contribution - [ ] Test / hardening - [ ] Performance - [ ] Documentation ## Related Work Cowork Task: Core Repo: http://34.143.229.138/gitea-admin/fsg-ai-core-assets Core AI Issue: Core Task: Related PR: ## Scope What is intentionally included? What is intentionally NOT included? ## Validation - [ ] Unit tests - [ ] Integration tests - [ ] Manual verification - [ ] Regression check Commands / evidence: ## Security Impact Permission / credential / network / customer data impact: ## Compatibility - [ ] No breaking change - [ ] Breaking change documented ## Reviewer Notes Anything Cowork reviewers should pay attention to. --------- Co-authored-by: Anh Tran Nguyen Minh <anhtnm1@fpt.com> Co-authored-by: Huong Le Thi Thien <huongltt35@fpt.com> Co-authored-by: Nam Pham Dinh Thanh <nampdt@fpt.com> Co-authored-by: Vu Dam Tuan <vudt15@fpt.com> Co-authored-by: Hiep Ha Van <hiephv3@fpt.com> Co-authored-by: Lam Hoang Van <lamhv7@fpt.com> Reviewed-on: #7 Co-authored-by: Duy Le Huu <duylh19@fpt.com>
102 lines
4.2 KiB
Python
102 lines
4.2 KiB
Python
"""Badge/label vocabulary shared by the Monitoring event tables and detail
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panel — human labels for a raw audit ``name``, and the (QSS object name,
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i18n key) pair for the "Trạng thái"/"Mức độ" pills.
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``apply_badge`` replaces the two byte-identical
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``_EventDetailPanel._apply_badge`` / ``MonitoringTab._set_badge`` static
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methods the original file duplicated.
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"""
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from __future__ import annotations
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from typing import Tuple
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from PySide6.QtWidgets import QLabel
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from ....i18n import tr
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# Human label for the raw ``name`` an audit event is recorded under — the
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# "Loại" field in the detail panel. Anything not in this map (custom tool
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# names, etc.) just shows its raw name, same as the table's Hành động column.
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_ACTION_LABEL_KEYS = {
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"prompt": "monitoring.action_prompt",
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"dangerous_command": "monitoring.action_dangerous_command",
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"run_command": "monitoring.action_dangerous_command",
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"install_package": "monitoring.action_install_package",
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"path_outside_sandbox": "monitoring.action_path_outside_sandbox",
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"network_blocked": "monitoring.action_network_blocked",
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"secret_in_output": "monitoring.action_secret_in_output",
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}
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def action_label(name: str) -> str:
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"""Nhãn đã dịch của một loại hành động; không có trong bảng thì trả nguyên tên."""
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key = _ACTION_LABEL_KEYS.get(name)
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return tr(key) if key else name
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# (badge QSS object name, i18n key) for the "Trạng thái" pill, mapped onto
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# the app's existing badge* tones (theme.py).
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_STATUS_INFO = {
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"path_outside_sandbox": ("badgeSuccess", "monitoring.status_path"),
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"network_blocked": ("badge", "monitoring.status_network"),
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"secret_in_output": ("badgeWarn", "monitoring.status_secret"),
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}
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_STATUS_DEFAULT = ("badgePurple", "monitoring.status_blocked")
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def status_info(name: str, kind: str = "security_block", ok: bool = False) -> Tuple[str, str]:
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"""Cặp (tên style, khoá dịch) cho huy hiệu trạng thái của một sự kiện."""
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if name in _STATUS_INFO:
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return _STATUS_INFO[name]
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if kind == "security_block":
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# Security Events rows are always ok=False — an unmapped name here
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# still means "blocked by some rule", never a plain failure.
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return _STATUS_DEFAULT
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# MCP calls / generic Action Logs rows: no fixed enforcement-rule
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# vocabulary applies, so fall back to the event's own ok/fail outcome.
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return ("badgeSuccess", "monitoring.status_ok") if ok else ("badgeDanger", "monitoring.status_failed")
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def severity_info(name: str, kind: str = "security_block", ok: bool = False) -> Tuple[str, str]:
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# An unapproved shell command is the one CRITICAL case; everything else
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# blocked is MEDIUM.
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"""Cặp (tên style, khoá dịch) cho huy hiệu mức nghiêm trọng.
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Lệnh shell chạy mà chưa được duyệt là trường hợp NGHIÊM TRỌNG duy nhất; mọi
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thứ bị chặn khác đều ở mức trung bình.
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"""
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if name in ("dangerous_command", "run_command"):
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return "badgeDanger", "monitoring.severity_critical"
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if kind == "security_block":
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return "badgeWarn", "monitoring.severity_medium"
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# A successful MCP call / action is routine (INFO); a failed one still
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# deserves the same MEDIUM tone Security Events uses for a blocked rule.
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return ("badge", "monitoring.severity_info") if ok else ("badgeWarn", "monitoring.severity_medium")
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def agent_badge_name(name: str) -> str:
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"""Badge tone for the Agent field's pill — the same identity-colour
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mapping ``formatters.agent_avatar_colour`` uses, expressed as one of the
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shared badge* QSS classes (theme.py) instead of a literal hex."""
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if "Security" in name:
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return "badgeDanger"
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if "Cowork" in name:
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return "badge"
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if name == "schedule":
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return "badgeWarn"
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if name == "graphrag":
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return "badgePurple"
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if "Code" in name:
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return "badgeSuccess"
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return "badge"
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def apply_badge(label: QLabel, object_name: str) -> None:
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"""Gán style cho một nhãn huy hiệu và ép Qt vẽ lại.
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Phải ``unpolish``/``polish`` vì Qt không tự áp lại QSS khi ``objectName`` đổi.
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"""
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label.setObjectName(object_name)
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label.style().unpolish(label)
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label.style().polish(label)
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