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cowork-local/ui/composer.py
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1419587401
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Feature/fsg gamma team ui fix (#3)
## Summary

What changed and why?

## Change Type

- [ ] Cowork feature
- [ ] Bug fix
- [x] Core AI contribution
- [ ] Test / hardening
- [ ] Performance
- [ ] Documentation

## Related Work

Cowork Task:

Core Repo: http://34.143.229.138/gitea-admin/fsg-ai-core-assets

Core AI Issue:

Core Task:

Related PR:

## Scope

What is intentionally included?

What is intentionally NOT included?

## Validation

- [ ] Unit tests
- [ ] Integration tests
- [ ] Manual verification
- [ ] Regression check

Commands / evidence:

## Security Impact

Permission / credential / network / customer data impact:

## Compatibility

- [ ] No breaking change
- [ ] Breaking change documented

## Reviewer Notes

Anything Cowork reviewers should pay attention to.

---------

Co-authored-by: Hiep Ha Van <hiephv3@fpt.com>
Co-authored-by: Nam Pham Dinh Thanh <nampdt@fpt.com>
Co-authored-by: Lam Hoang Van <lamhv7@fpt.com>
Co-authored-by: NamPDT <minhanhpkpro@gmail.com>
Reviewed-on: #3
2026-08-20 12:12:56 +00:00

664 lines
28 KiB
Python

"""Message composer: multiline input, attachments, Send/Stop, message queue.
Several turns can run at once (up to the configured parallel limit). Once that
limit is reached the composer switches to "Queue" mode: extra messages (with
their attachments) are held in the queue and dispatched automatically as running
turns finish and free up a slot. Files/images can be attached to a message.
"""
from __future__ import annotations
from datetime import datetime
from pathlib import Path
from typing import Dict, List
from PySide6.QtCore import Qt, Signal
from PySide6.QtGui import QImage, QKeyEvent
from PySide6.QtWidgets import (
QFileDialog, QHBoxLayout, QLabel, QListView, QListWidget, QListWidgetItem,
QPlainTextEdit, QPushButton, QVBoxLayout, QWidget,
)
from ..config import CONFIG_DIR
from ..i18n import on_language_changed, tr
from ..theme import current_palette
from .icons import icon, IconLabel
def _save_pasted_image(image) -> str | None:
"""Save a clipboard/drag QImage to the config dir; return its path."""
try:
if not isinstance(image, QImage) or image.isNull():
return None
folder = CONFIG_DIR / "pasted"
folder.mkdir(parents=True, exist_ok=True)
name = "paste-" + datetime.now().strftime("%Y%m%d-%H%M%S-%f")[:-3] + ".png"
path = folder / name
if image.save(str(path), "PNG"):
return str(path)
except Exception:
return None
return None
def _is_local_skill_command(text: str) -> bool:
"""True for a bare ``/skill`` (list) or ``/skill:<name>`` (select) command that
is answered inline instantly — these must run even while a turn is busy, so they
bypass the message queue (unlike ``/skill:<name> <request>``, which is a real
turn and should queue)."""
import re
t = (text or "").strip()
return t == "/skill" or bool(re.match(r"^/skill:[\w\-.]+$", t))
def _is_local_agent_command(text: str) -> bool:
"""Same as ``_is_local_skill_command`` but for the ``/agent`` directive: a bare
``/agent`` (list) or ``/agent:<name>`` (select) is answered inline instantly."""
import re
t = (text or "").strip()
return t == "/agent" or bool(re.match(r"^/agent:[\w\-.]+$", t))
def _paths_from_mime(md) -> List[str]:
paths: List[str] = []
if md.hasUrls():
for u in md.urls():
if u.isLocalFile():
paths.append(u.toLocalFile())
if not paths and md.hasImage():
p = _save_pasted_image(md.imageData())
if p:
paths.append(p)
return paths
class _SkillPopup(QListWidget):
"""The ``/skill`` picker.
Shown as a NON-activating overlay (``WA_ShowWithoutActivating``) — crucially it
does NOT grab the keyboard, so the input keeps focus and the user can keep
typing their request after ``/skill``. Navigation / accept / Esc are handled by
the parent ``_Input``'s key handler (which still receives every key); clicking
an item selects it; the popup auto-hides when the input loses focus."""
def __init__(self, parent=None):
super().__init__(parent)
self.setWindowFlags(Qt.Tool | Qt.FramelessWindowHint
| Qt.WindowStaysOnTopHint | Qt.NoDropShadowWindowHint)
self.setAttribute(Qt.WA_ShowWithoutActivating, True)
self.setFocusPolicy(Qt.NoFocus)
class _Input(QPlainTextEdit):
"""Plain text edit: submits on Enter, accepts pasted/dropped images & files."""
submit = Signal()
media_added = Signal(list)
manage_skills = Signal() # user picked "Manage skills…" in the /skill popup
MIN_HEIGHT = 64 # ~2 lines
MAX_HEIGHT = 220 # ~8 lines, then it scrolls
def __init__(self):
super().__init__()
self.setAcceptDrops(True)
# Use a clean Latin/Vietnamese-friendly UI font for the input (the global
# '*' rule falls back to Japanese faces, which mis-render some glyphs).
self.setStyleSheet(
"font-family: 'Segoe UI', 'Helvetica Neue', 'Arial', sans-serif; font-size: 14px;"
)
# Grow with the text (up to MAX_HEIGHT), then scroll instead.
self.setVerticalScrollBarPolicy(Qt.ScrollBarAsNeeded)
self.setHorizontalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
self.textChanged.connect(self._adjust_height)
# "/skill" + "/agent" command popup — lists skills / agents inline.
self._skill_popup = _SkillPopup(self)
self._popup_kind = "skill" # which command the popup is showing
self._skill_popup.itemClicked.connect(self._accept_item)
self.textChanged.connect(self._maybe_show_skills)
self._adjust_height()
# ---- /skill autocomplete ----------------------------------------
def _skill_token(self):
"""Locate a ``/skill[:partial]`` command the cursor is currently typing —
ANYWHERE in the message, not just at the start (so "dùng /skill:foo …"
with text typed before it still triggers the picker). Mirrors
``core.skills.parse_skill_command``'s whitespace-boundary rule.
Returns ``(start_offset, partial_filter)`` — ``start_offset`` is where the
``/skill`` token begins in the document, ``partial_filter`` is the text
typed after ``:`` (``''`` while still typing the command word itself) — or
``None`` when the cursor isn't inside a ``/skill`` token."""
import re
pos = self.textCursor().position()
before = self.toPlainText()[:pos]
# The token is the whitespace-delimited word ending at the cursor; its
# start must be the document start or follow whitespace (same boundary
# parse_skill_command enforces with its (?<!\S) lookbehind).
start = re.search(r"\S*$", before).start()
token = before[start:]
if len(token) >= 2 and "/skill".startswith(token):
return start, "" # typing "/s", "/sk", … "/skill" → show the whole list
m = re.match(r"^/skill:?([\w\-.]*)$", token)
return (start, m.group(1)) if m else None
def _skill_filter(self):
"""Return the partial filter while a '/skill' command is being typed
(anywhere in the message), or None."""
tok = self._skill_token()
return tok[1] if tok else None
def _agent_token(self):
"""Locate a ``/agent[:partial]`` command the cursor is typing (mirror of
``_skill_token``). Returns ``(start_offset, partial)`` or None."""
import re
pos = self.textCursor().position()
before = self.toPlainText()[:pos]
start = re.search(r"\S*$", before).start()
token = before[start:]
if len(token) >= 2 and "/agent".startswith(token):
return start, ""
m = re.match(r"^/agent:?([\w\-.]*)$", token)
return (start, m.group(1)) if m else None
def _maybe_show_skills(self) -> None:
# One popup serves both commands: show skills while typing /skill, agents
# while typing /agent (Cowork parity with the Co4E chat).
stok = self._skill_token()
if stok is not None:
self._popup_kind = "skill"
self._populate_skill_popup(stok[1])
self._show_cmd_popup()
return
atok = self._agent_token()
if atok is not None:
self._popup_kind = "agent"
self._populate_agent_popup(atok[1])
self._show_cmd_popup()
return
self._skill_popup.hide()
def _populate_skill_popup(self, filt: str) -> None:
try:
from ..core.skills import builtin_skills, list_skills
# Include always-on built-ins so the picker is usable before the user
# has created any custom skill.
skills = list_skills() + builtin_skills()
except Exception:
skills = []
f = (filt or "").lower()
matches = [s for s in skills
if f in s.name.lower() or f in s.slug.lower() or f in (s.description or "").lower()]
self._skill_popup.clear()
for s in matches:
text = ("✓ " if s.enabled else " ") + s.name
if s.description:
text += f" — {s.description}"
item = QListWidgetItem(text)
item.setData(Qt.UserRole, s.slug)
self._skill_popup.addItem(item)
if not matches:
empty = QListWidgetItem(tr("composer.no_skills"))
empty.setFlags(Qt.NoItemFlags)
self._skill_popup.addItem(empty)
manage = QListWidgetItem(tr("composer.manage_skills"))
manage.setData(Qt.UserRole, "__manage__")
self._skill_popup.addItem(manage)
self._skill_popup.setCurrentRow(0 if matches else self._skill_popup.count() - 1)
def _populate_agent_popup(self, filt: str) -> None:
try:
from ..core.agent_command import collect_agents
agents = collect_agents("") # built-ins + local admin + custom agents
except Exception:
agents = []
f = (filt or "").lower()
matches = [a for a in agents
if f in a["slug"].lower() or f in a["name"].lower() or f in (a.get("desc") or "").lower()]
self._skill_popup.clear()
for a in matches:
text = a["name"] + (f" — {a['desc']}" if a.get("desc") else "")
item = QListWidgetItem(text)
item.setData(Qt.UserRole, a["slug"])
self._skill_popup.addItem(item)
if not matches:
empty = QListWidgetItem(tr("composer.no_agents"))
empty.setFlags(Qt.NoItemFlags)
self._skill_popup.addItem(empty)
self._skill_popup.setCurrentRow(0 if matches else self._skill_popup.count() - 1)
def _show_cmd_popup(self) -> None:
rows = min(7, self._skill_popup.count())
h = 10 + rows * 22
self._skill_popup.resize(max(300, self.width()), h)
top_left = self.mapToGlobal(self.rect().topLeft())
self._skill_popup.move(top_left.x(), top_left.y() - h - 2)
self._skill_popup.show()
def _dismiss_skill_popup(self) -> None:
"""Hide the /skill picker (Esc)."""
self._skill_popup.hide()
def focusOutEvent(self, e) -> None: # noqa: N802
# The popup never grabs focus, so a click away lands here → dismiss it
# (unless the click is on the popup itself, e.g. picking an item).
if not self._skill_popup.underMouse():
self._skill_popup.hide()
super().focusOutEvent(e)
def _accept_item(self, item=None) -> None:
"""Dispatch popup selection to the right handler based on which command
(``/skill`` or ``/agent``) the popup is currently showing."""
if self._popup_kind == "agent":
self._accept_agent(item)
else:
self._accept_skill(item)
def _replace_token(self, tok, replacement: str) -> None:
pos = self.textCursor().position()
start = tok[0] if tok else pos
full = self.toPlainText()
new_text = full[:start] + replacement + full[pos:]
new_pos = start + len(replacement)
self.blockSignals(True)
self.setPlainText(new_text)
self.blockSignals(False)
cur = self.textCursor()
cur.setPosition(min(new_pos, len(new_text)))
self.setTextCursor(cur)
self._adjust_height()
self.setFocus()
def _accept_skill(self, item=None) -> None:
item = item or self._skill_popup.currentItem()
self._skill_popup.hide()
if item is None:
return
slug = item.data(Qt.UserRole)
if slug == "__manage__":
self.manage_skills.emit() # open the Skills manager
return
if not slug:
return
# Replace ONLY the /skill token the cursor is on — text typed before it
# ("dùng …") and after it is preserved, so the command can sit mid-sentence.
self._replace_token(self._skill_token(), f"/skill:{slug} ")
def _accept_agent(self, item=None) -> None:
item = item or self._skill_popup.currentItem()
self._skill_popup.hide()
if item is None:
return
slug = item.data(Qt.UserRole)
if not slug:
return
self._replace_token(self._agent_token(), f"/agent:{slug} ")
def _adjust_height(self, *_a) -> None:
# QPlainTextEdit reports the document height in LINES (not pixels), so
# convert via line spacing to get the real pixel height.
lines = self.document().size().height() or 1
line_px = self.fontMetrics().lineSpacing()
h = int(lines * line_px + 2 * self.frameWidth() + 12)
h = max(self.MIN_HEIGHT, min(self.MAX_HEIGHT, h))
if h != self.height():
self.setFixedHeight(h)
def keyPressEvent(self, e: QKeyEvent) -> None: # noqa: N802
if self._skill_popup.isVisible():
k = e.key()
if k in (Qt.Key_Down, Qt.Key_Up):
n = self._skill_popup.count()
if n:
step = 1 if k == Qt.Key_Down else -1
self._skill_popup.setCurrentRow((self._skill_popup.currentRow() + step) % n)
return
if k == Qt.Key_Tab:
self._accept_item() # Tab = autocomplete the highlighted item
return
if k == Qt.Key_Escape:
self._dismiss_skill_popup()
return
if k in (Qt.Key_Return, Qt.Key_Enter):
item = self._skill_popup.currentItem()
slug = item.data(Qt.UserRole) if item else None
is_agent = self._popup_kind == "agent"
tok = self._agent_token() if is_agent else self._skill_token()
prefix = "/agent:" if is_agent else "/skill:"
token = self.toPlainText()[tok[0]:self.textCursor().position()] if tok else ""
exact = bool(slug) and slug != "__manage__" and token == f"{prefix}{slug}"
if slug and slug != "__manage__" and not exact:
# A suggestion is highlighted but not yet fully typed —
# Enter completes it into the box first (same as Tab),
# instead of submitting a partial/mistyped slug that
# the parser would just reject as "not found".
self._accept_item(item)
return
# Slug already fully typed (or nothing usable is highlighted,
# e.g. the "no skills found" placeholder) — Enter RUNS the
# /skill command as typed: hide the popup and fall through to
# the normal submit below.
self._skill_popup.hide()
if e.key() in (Qt.Key_Return, Qt.Key_Enter) and not (e.modifiers() & Qt.ShiftModifier):
self.submit.emit()
return
super().keyPressEvent(e)
def insertFromMimeData(self, source) -> None: # noqa: N802 - paste
paths = _paths_from_mime(source)
if paths:
self.media_added.emit(paths)
return
super().insertFromMimeData(source)
def canInsertFromMimeData(self, source) -> bool: # noqa: N802
if source.hasImage() or source.hasUrls():
return True
return super().canInsertFromMimeData(source)
def dragEnterEvent(self, e) -> None: # noqa: N802
if e.mimeData().hasUrls() or e.mimeData().hasImage():
e.acceptProposedAction()
return
super().dragEnterEvent(e)
def dragMoveEvent(self, e) -> None: # noqa: N802
if e.mimeData().hasUrls() or e.mimeData().hasImage():
e.acceptProposedAction()
return
super().dragMoveEvent(e)
def dropEvent(self, e) -> None: # noqa: N802
paths = _paths_from_mime(e.mimeData())
if paths:
self.media_added.emit(paths)
e.acceptProposedAction()
return
super().dropEvent(e)
class Composer(QWidget):
submitted = Signal(str, list) # (text, attachment paths)
stop_requested = Signal()
queue_changed = Signal(int)
attachments_added = Signal(list) # current attachment paths (pushed to the Input box)
attachment_removed = Signal(str) # a wrongly-added attachment was removed
attach_limit_note = Signal(str) # shown when the attachment-count limit is hit
manage_skills = Signal() # relayed from the /skill popup "Manage skills…"
def __init__(self, placeholder_key: str = "composer.placeholder_default"):
super().__init__()
self._placeholder_key = placeholder_key # i18n key, re-looked-up on language change
self._queue: List[Dict] = [] # each: {"text": str, "attachments": [str]}
self._attachments: List[str] = []
self._max_attachments = 0 # 0 = unlimited; set from Settings
self._busy = False
root = QVBoxLayout(self)
root.setContentsMargins(0, 0, 0, 0)
root.setSpacing(6)
# --- queue strip (hidden when empty) ---
self.queue_box = QWidget()
qlay = QVBoxLayout(self.queue_box)
qlay.setContentsMargins(0, 0, 0, 0)
self.queue_label = QLabel()
self.queue_label.setObjectName("hint")
self.queue_list = QListWidget()
self.queue_list.setMaximumHeight(78)
self.queue_list.itemDoubleClicked.connect(self._remove_queue_item)
qlay.addWidget(self.queue_label)
qlay.addWidget(self.queue_list)
self.queue_box.setVisible(False)
root.addWidget(self.queue_box)
# --- attachments strip (hidden when empty) ---
self.attach_box = QWidget()
alay = QVBoxLayout(self.attach_box)
alay.setContentsMargins(0, 0, 0, 0)
self.attach_label = QLabel()
self.attach_label.setObjectName("hint")
self.attach_list = QListWidget()
# Single horizontal row of chips; scroll sideways when there are many.
self.attach_list.setFlow(QListView.LeftToRight)
self.attach_list.setWrapping(False)
self.attach_list.setHorizontalScrollBarPolicy(Qt.ScrollBarAsNeeded)
self.attach_list.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
self.attach_list.setFixedHeight(40)
self.attach_list.itemDoubleClicked.connect(self._remove_attachment)
alay.addWidget(self.attach_label)
alay.addWidget(self.attach_list)
self.attach_box.setVisible(False)
root.addWidget(self.attach_box)
# --- input row ---
row = QHBoxLayout()
self.input = _Input()
self.input.setPlaceholderText(tr(self._placeholder_key))
self.input.submit.connect(self._on_submit)
self.input.media_added.connect(self._add_paths)
self.input.manage_skills.connect(self.manage_skills.emit)
row.addWidget(self.input, 1)
btns = QVBoxLayout()
self.attach_btn = QPushButton("")
self.attach_btn.setIcon(icon("attach"))
self.attach_btn.clicked.connect(self._pick_attachments)
self.send_btn = QPushButton()
self.send_btn.setIcon(icon("upload"))
self.send_btn.setObjectName("primary")
self.send_btn.clicked.connect(self._on_submit)
self.stop_btn = QPushButton()
self.stop_btn.setIcon(icon("stop"))
self.stop_btn.setObjectName("danger")
self.stop_btn.setVisible(False)
self.stop_btn.clicked.connect(self.stop_requested.emit)
# Attach pinned to the input's top edge, Send (and Stop, once a turn
# is running) pinned to its bottom edge — the gap between them is
# absorbed by this stretch instead of splitting evenly above/below
# the whole button column, which is what centering it did before.
btns.addWidget(self.attach_btn)
btns.addStretch(1)
btns.addWidget(self.send_btn)
btns.addWidget(self.stop_btn)
row.addLayout(btns)
root.addLayout(row)
# bottom row: left slot (e.g. Cowork's output-folder picker) — stretch —
# right slot (e.g. Plan/Act toggle, the per-tab Agent combo on Code/Cowork)
# Its own strip UNDER the typing box, styled as a status line rather
# than a second toolbar: the design asks for the typing area to be just
# input · attach · send, with agent / routing / usage / folder reading
# as status underneath. They stay interactive — only quieter.
self._bottom_left_count = 0
self.extra_bar = QWidget()
self.extra_bar.setObjectName("composerStatus")
self.extra_row = QHBoxLayout(self.extra_bar)
self.extra_row.setContentsMargins(2, 2, 2, 0)
self.extra_row.setSpacing(6)
self.extra_row.addStretch(1)
root.addWidget(self.extra_bar)
on_language_changed(self._retranslate)
def _retranslate(self) -> None:
self.queue_list.setToolTip(tr("composer.queue_tooltip"))
self.attach_list.setToolTip(tr("composer.attachments_tooltip"))
self.attach_btn.setToolTip(tr("composer.attach_btn_tooltip"))
self.send_btn.setText(tr("composer.queue_btn") if self._busy else tr("composer.send"))
self.stop_btn.setText(tr("composer.stop"))
if self.input.toPlainText().strip() == "" and not self._attachments:
self.input.setPlaceholderText(tr(self._placeholder_key))
self._refresh_queue()
self._refresh_attachments()
def add_bottom_right(self, widget) -> None:
self.extra_row.addWidget(widget)
def add_bottom_left(self, widget) -> None:
"""Insert before the stretch, after any previously-added left widget —
so repeated calls read left-to-right in call order, same row as
whatever add_bottom_right widgets (e.g. the Agent combo) sit on the
right of the stretch."""
self.extra_row.insertWidget(self._bottom_left_count, widget)
self._bottom_left_count += 1
# ---- public API --------------------------------------------------
def set_text(self, text: str) -> None:
self.input.setPlainText(text)
self.input.setFocus()
def reset_input(self) -> None:
"""Clear the input + pending attachments and restore the default placeholder
(used on New chat so no stale text or 'Attached: …' hint carries over)."""
self.input.clear()
self._attachments = []
self._refresh_attachments()
self.input.setPlaceholderText(tr(self._placeholder_key))
def set_busy(self, busy: bool) -> None:
"""Capacity gate: when True, new sends are queued (the Send button reads
'Queue'). Independent of whether any turn is running — see set_running."""
self._busy = busy
self.send_btn.setText(tr("composer.queue_btn") if busy else tr("composer.send"))
def set_running(self, running: bool) -> None:
"""Show the Stop button whenever at least one turn is running (may be True
even when not at capacity, so a single in-flight message can be stopped)."""
self.stop_btn.setVisible(running)
def has_queue(self) -> bool:
return bool(self._queue)
def pop_next(self) -> Dict | None:
if not self._queue:
return None
item = self._queue.pop(0)
self._refresh_queue()
return item
def clear_queue(self) -> None:
self._queue.clear()
self._refresh_queue()
def enqueue(self, text: str, attachments: List[str] | None = None) -> None:
self._queue.append({"text": text, "attachments": list(attachments or [])})
self._refresh_queue()
# ---- attachments -------------------------------------------------
def set_max_attachments(self, n: int) -> None:
self._max_attachments = max(0, int(n or 0))
def _add_one(self, path: str) -> bool:
"""Add a file unless it's a duplicate or the count limit is reached.
Returns False (and notifies) when the limit blocked it."""
if not path or path in self._attachments:
return True
if self._max_attachments and len(self._attachments) >= self._max_attachments:
self.attach_limit_note.emit(tr("chatpanel.attach_limit", n=self._max_attachments))
return False
self._attachments.append(path)
return True
def _pick_attachments(self) -> None:
files, _ = QFileDialog.getOpenFileNames(
self, tr("composer.attach_dialog_title"), "",
tr("composer.attach_dialog_filter"),
)
for f in files:
if not self._add_one(f):
break
self._refresh_attachments()
def _add_paths(self, paths: List[str]) -> None:
"""Add attachments from paste / drag-drop."""
for p in paths:
if not self._add_one(p):
break
self._refresh_attachments()
if paths:
names = ", ".join(Path(p).name for p in paths)
self.input.setPlaceholderText(tr("chatpanel.attached_hint", names=names))
def _remove_attachment(self, item: QListWidgetItem) -> None:
idx = self.attach_list.row(item)
if 0 <= idx < len(self._attachments):
self._remove_attachment_path(self._attachments[idx])
def _remove_attachment_path(self, path: str) -> None:
"""Remove one wrongly-added file (✕ button or double-click)."""
if path in self._attachments:
self._attachments.remove(path)
self._refresh_attachments()
self.attachment_removed.emit(path) # also drop it from the Input panel
def _refresh_attachments(self) -> None:
self.attach_list.clear()
for p in self._attachments:
item = QListWidgetItem()
row = QWidget()
_cp = current_palette()
row.setStyleSheet(
f"background: {_cp.surface_raised}; border: 1px solid {_cp.border};"
f" border-radius: {_cp.radius_sm}px;")
h = QHBoxLayout(row)
h.setContentsMargins(8, 2, 4, 2)
h.setSpacing(4)
short = Path(p).name
if len(short) > 22:
short = short[:19] + "…"
name = IconLabel("attach", short, size=13)
name.setToolTip(p)
remove = QPushButton()
remove.setIcon(icon("close", size=12))
remove.setObjectName("danger")
remove.setFixedSize(18, 18)
remove.setToolTip(tr("composer.remove_tooltip"))
remove.setCursor(Qt.PointingHandCursor)
remove.clicked.connect(lambda _=False, path=p: self._remove_attachment_path(path))
h.addWidget(name) # compact chip (no stretch → many fit in one row)
h.addWidget(remove)
item.setSizeHint(row.sizeHint())
self.attach_list.addItem(item)
self.attach_list.setItemWidget(item, row)
self.attach_label.setText(tr("composer.attachments_label", n=len(self._attachments)))
self.attach_box.setVisible(bool(self._attachments))
if self._attachments:
self.attachments_added.emit(list(self._attachments))
# ---- submit / queue ----------------------------------------------
def _on_submit(self) -> None:
text = self.input.toPlainText().strip()
attachments = list(self._attachments)
if not text and not attachments:
return
self.input.clear()
self._attachments = []
self._refresh_attachments()
self.input.setPlaceholderText(tr(self._placeholder_key)) # clear any "Attached: …" hint
# A local /skill or /agent list/select command is answered inline instantly
# — run it now even while a turn is busy (don't bury it in the queue).
if self._busy and not (_is_local_skill_command(text) or _is_local_agent_command(text)):
self._queue.append({"text": text, "attachments": attachments})
self._refresh_queue()
else:
self.submitted.emit(text, attachments)
def _remove_queue_item(self, item: QListWidgetItem) -> None:
idx = self.queue_list.row(item)
if 0 <= idx < len(self._queue):
self._queue.pop(idx)
self._refresh_queue()
def _refresh_queue(self) -> None:
self.queue_list.clear()
for i, entry in enumerate(self._queue, 1):
text = entry.get("text", "")
n = len(entry.get("attachments", []))
preview = text if len(text) <= 70 else text[:70] + "…"
if n:
preview += f" (+{n})"
self.queue_list.addItem(f"{i}. {preview}")
self.queue_label.setText(tr("composer.queue_label", n=len(self._queue)))
self.queue_box.setVisible(bool(self._queue))
self.queue_changed.emit(len(self._queue))