fix(qa): resolve DF-002 through DF-011 from QA defect tracking sheet
Batch of fixes for defects tracked in "Task Tracking Template.xlsx" (sheet Defect Management), verified against the sheet's Root Cause/Cach xu ly columns before this commit: - DF-002: Co4E node status not reflected after tab switch + missing edit-lock on running/done nodes (node_property_panel.py, co4e_runs.py, co4e_workflow_crud.py, co4e_canvas_widget.py, co4e_flow_tabs.py, canvas_items.py) - DF-003: hide the run.bat console window unless the app exits with an error (run.bat, scripts/console_visibility.ps1 - new) - DF-004: floating Help Assistant icon covering the Send button after a window resize (presentation/shell/main_window.py) - DF-005: "block network" toggle didn't stop ICMP/raw-socket tools like ping (infrastructure/filesystem/command_tools.py, security/command_risk_classifier.py) - DF-006: Monitoring "gay nang khi log lon" - root cause was re-reading the ENTIRE audit log history every 3s tick, not missing pagination; bounded to a 30-day window (presentation/monitoring/monitoring_tab.py) AND added the "So dong/trang" page-size control the ticket also asked for (presentation/monitoring/shared/event_table.py, shared/filter_scaffold.py, tabs/action_logs_tab.py, tabs/mcp_tab.py, tabs/security_events_tab.py, i18n/agents_admin_tab.py) - DF-007: support choosing a OneDrive/SharePoint folder as a project's working directory via Microsoft Graph, downloaded as a local mirror with manual sync (core/projects.py, core/ms365_graph.py, core/cloud_workspace_sync.py - new, ui/ms365_signin_dialog.py - new, ui/cloud_folder_picker_dialog.py - new, i18n/cloud_workspace.py - new, ui/workspace_tab.py) - DF-008: AI-edit instruction box was a fixed-height single-line QLineEdit; replaced with an auto-expanding, Enter-to-send/Shift+Enter-newline input (presentation/folder/ai_file_editor_dialog.py) - DF-011: run_command failed with WinError 267 for a project whose per-turn output directory had never been created (application/conversations/core_runtime_adapter.py) DF-009 (AI-edit Apply/Discard buttons easy to miss) and DF-010 (AI reply language - dev-confirmed not a bug) are intentionally NOT part of this commit: DF-009 has no code fix yet (still "Assigned" in the sheet, only a UX recommendation was recorded), DF-010 was rejected as expected behavior. Tests: tests/test_cloud_workspace_sync.py, tests/test_ms365_cloud_dialogs.py, tests/test_ai_file_editor_input.py, tests/test_monitoring_page_size.py (all new, all passing). Full suite: 896 passed, 13 known-and-documented failures unrelated to this change (an existing core/audit_log.py bug, this checkout not being a git repo before now, and a repo/subprocess folder-naming mismatch affecting ~66 characterization tests) - see the sheet's DF-006 Evidence column for details.
This commit is contained in:
@@ -199,6 +199,14 @@ class _NodeItem(QGraphicsObject):
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e.accept()
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return
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super().mousePressEvent(e)
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if self.isSelected():
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# itemChange() only emits node_selected when the SELECTION STATE
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# actually flips (ItemSelectedHasChanged) — clicking a node that
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# was already selected (e.g. left selected when a run started)
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# never re-fires it, so the property panel silently kept showing
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# stale data and looked "locked" while the node ran. Emit
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# explicitly on every click so the panel always reloads.
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self.canvas.node_selected.emit(self.node.id)
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def mouseMoveEvent(self, e):
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"""Rê chuột trong lúc kéo nối: vẽ lại đường nét đứt theo con trỏ."""
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@@ -273,6 +273,15 @@ class Co4ECanvas(_CanvasInteractionMixin, QGraphicsView):
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item.status = status
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item.update()
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def node_status(self, node_id: str) -> str:
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"""Trạng thái chạy hiện tại của một node — "idle" nếu không tìm thấy.
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Dùng để quyết định có khóa bảng thuộc tính bên phải hay không khi
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người dùng chọn node (xem ``StepConfigPanel.set_locked``).
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"""
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item = self._nodes.get(node_id)
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return item.status if item is not None else "idle"
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def reset_statuses(self) -> None:
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"""Đưa mọi node về trạng thái chờ — gọi trước mỗi lần chạy lại luồng."""
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for it in self._nodes.values():
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@@ -101,6 +101,11 @@ class Co4EFlowTabsMixin:
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self.center_stack.setCurrentIndex(1)
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self._sync_runs_toggle(False)
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self._apply_workflow(self._flows[flow_idx])
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# _apply_workflow() rebuilds the canvas from wf.nodes/edges, which
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# resets every node's live status to "idle" — without this, coming
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# back to a flow that's still running (e.g. from the Runs page)
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# shows every node as idle even though it's actually mid-run.
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self._reflect_active_run(self._flows[flow_idx].id)
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def _sync_runs_toggle(self, on: bool) -> None:
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"""Keep the Runs toggle showing which page is up, however it got there
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(a double-click in the runs table also switches pages)."""
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@@ -17,6 +17,7 @@ from PySide6.QtWidgets import QInputDialog, QMenu, QMessageBox, QTableWidget, QT
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from ...core import co4e
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from ...i18n import tr
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from ...theme import current_palette
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from .co4e_workflow_crud import _LOCKED_NODE_STATUSES
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class Co4ERunsMixin:
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@@ -155,7 +156,14 @@ class Co4ERunsMixin:
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t = ev.get("type")
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if t == "node_status":
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if shown:
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self.canvas.update_node_status(ev.get("node_id"), ev.get("status"))
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nid = ev.get("node_id")
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self.canvas.update_node_status(nid, ev.get("status"))
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# If the panel is showing THIS node right now (e.g. it was
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# idle and the user had it open when the run started), keep
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# the lock in sync instead of waiting for the next click.
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if nid == getattr(self.config, "_node_id", None):
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self.config.set_locked(
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self.canvas.node_status(nid) in _LOCKED_NODE_STATUSES)
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elif t == "node_output":
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if run_wf is not None:
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self._outputs_for(run_wf)[ev["node_id"]] = ev.get("output", "")
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@@ -10,10 +10,13 @@ from typing import List, Optional
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from PySide6.QtCore import QSize, Qt
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from PySide6.QtWidgets import QInputDialog, QMenu
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from ...core import co4e
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from ...core.co4e import STEP_DONE, STEP_RUNNING
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from ...i18n import tr
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from ...ui.icons import icon
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from ...presentation.co4e.co4e_chat_view import _skill_names
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_LOCKED_NODE_STATUSES = (STEP_RUNNING, STEP_DONE)
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class Co4EWorkflowCrudMixin:
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"""Phần tạo/mở/lưu/xoá luồng của Co4E Studio.
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@@ -163,10 +166,15 @@ class Co4EWorkflowCrudMixin:
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self.canvas.add_palette_step(co4e.Step(label="New Step"),
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self.canvas.mapToScene(self.canvas.rect().center()))
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def _on_node_selected(self, node_id: str) -> None:
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"""Chọn một node thì nạp bước đó vào bảng thuộc tính, tự mở bảng nếu đang gập."""
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"""Chọn một node thì nạp bước đó vào bảng thuộc tính, tự mở bảng nếu đang gập.
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Bước đang chạy hoặc đã chạy xong thì khoá ô nhập liệu ngay khi nạp —
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tránh sửa nhầm cấu hình của lần chạy đang xem kết quả.
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"""
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for n in self.canvas.nodes():
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if n.id == node_id:
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self.config.load_step(node_id, n.data, _skill_names())
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self.config.set_locked(self.canvas.node_status(node_id) in _LOCKED_NODE_STATUSES)
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if self._config_collapsed:
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self._toggle_config()
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return
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@@ -38,7 +38,7 @@ from PySide6.QtWidgets import (
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)
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from ...config import PROVIDER_LABELS
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from ...core.co4e import PERMISSION_PRESETS, Step
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from ...core.co4e import PERMISSION_PRESETS, STEP_DONE, STEP_RUNNING, Step
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from ...i18n import tr
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from ...ui.icons import icon, icon_picker_combo
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from .node_property_actions_mixin import _StepConfigActionsMixin
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@@ -65,6 +65,8 @@ class StepConfigPanel(_StepConfigActionsMixin, QScrollArea):
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self._step: Optional[Step] = None
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self._node_id = ""
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self._loading = False
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self._ctx_available = ctx is not None
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self._locked = False
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self.setWidgetResizable(True)
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host = QWidget()
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self.setWidget(host)
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@@ -281,6 +283,27 @@ class StepConfigPanel(_StepConfigActionsMixin, QScrollArea):
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self.sub_list.addItem(sub.agent)
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self._loading = False
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def set_locked(self, locked: bool) -> None:
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"""Khoá/mở khoá các trường chỉnh sửa theo trạng thái chạy của bước.
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Bước đang chạy hoặc đã chạy xong thì khoá lại — tránh sửa nhầm cấu
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hình trong lúc đang xem kết quả của chính lần chạy đó (sửa xong
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không rõ là áp dụng cho lần chạy đã xong hay lần chạy tiếp theo).
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Nút Chạy/Chạy từ đây/Xoá bước vẫn hoạt động bình thường khi khoá —
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chỉ ô nhập liệu bị khoá, không phải cả panel.
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"""
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self._locked = locked
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editable = not locked
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for w in (self.label_edit, self.role_edit, self.icon_edit,
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self.instructions_edit, self.context_edit,
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self.model_combo, self.perm_combo, self.verify_chk,
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self.rounds_spin, self.skills_list,
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self.attach_add_btn, self.attach_del_btn,
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self.sub_add_btn, self.sub_del_btn, self.sub_list):
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w.setEnabled(editable)
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self.gen_btn.setEnabled(editable and self._ctx_available)
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self.load_models_btn.setEnabled(editable and self._ctx_available)
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def clear_step(self) -> None:
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"""Xoá bảng khi không có bước nào được chọn."""
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self._step = None
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